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Latest Patterns stories
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submitted by
CumpsD
2 days, 19 hours ago
blog.cumps.be — We’ve seen quite a few patterns so far, and I’m glad so many people like them. Today we’ll have a look at the Adapter Pattern. read more...
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category: Patterns | Views: 5
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tags:
Patterns | tag it
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submitted by
CumpsD
3 days, 19 hours ago
blog.cumps.be — What’s a lonely geek to do late in the evening? Write about the Command Pattern of course…
Let’s start with the definition: “Encapsulate a request as an object, thereby letting you parameterize clients with different requests, queue or log requests, and support undo-able operations.“ read more...
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category: Patterns | Views: 6
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tags:
command, Patterns | tag it
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submitted by
CumpsD
4 days, 3 hours ago
blog.cumps.be — A little follow up from yesterday ’s Singleton Pattern, where I asked for some help on how you would approach a generic singleton. With the help of Andrew Stevenson and ExNihilo, we came up with the following Generic Singleton Pattern. read more...
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category: Patterns | Views: 2
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tags:
Singleton, Patterns | tag it
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submitted by
dotnetfunda
4 days, 21 hours ago
dotnetfunda.com — Points that I am going to discuss are not an expert advice, however, based on my knowledge & experience. If any one has any comment or suggestions, I will be glad to hear. read more...
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category: Patterns | Views: 11
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tags:
Patterns | tag it
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submitted by
dotnetfunda
4 days, 21 hours ago
dotnetfunda.com — The Singleton pattern ensures that a class only has one instance and provides a global point of access to it from a well-known access point. The class implemented using this pattern is responsible for keeping track of its sole instance rather than relying on global variables to single instances of objects. read more...
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category: Patterns | Views: 5
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tags:
Singleton, Patterns | tag it
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submitted by
kalyanms1
5 days, 1 hour ago
techbubbles.com — The factory method pattern is a creational design pattern used in software development to encapsulate the process of creating the objects.
Concerns: read more...
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category: Patterns | Views: 9
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tags:
C#, Factory, Patterns | tag it
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submitted by
CumpsD
5 days, 1 hour ago
blog.cumps.be — Today we’ll have a look at a well known pattern, the Singleton Pattern. Most people have already heard about this one.
The definition: “Ensure a class has only one instance and provide a global point of access to it.“ read more...
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category: Patterns | Views: 3
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tags:
Singleton, Patterns | tag it
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submitted by
ssmith
5 days, 3 hours ago
stevesmithblog.com — Getting started with Test Driven Development can be challenging. In this blog post, Steve offers some advice on how to get started either for a brand new project or one that already in maintenance mode. read more...
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category: Patterns | Views: 6
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tags:
TDD, Patterns | tag it
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submitted by
CumpsD
5 days, 23 hours ago
blog.cumps.be — Time to continue from yesterday ’s Factory Method Pattern by exploring the Abstract Factory Pattern. The definition and then some code to make everything clear. “Provide an interface for creating families of related or dependent objects without specifying their concrete classes. read more...
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category: Patterns | Views: 12
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tags:
AbstractFactory, Patterns | tag it
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submitted by
CumpsD
6 days, 22 hours ago
blog.cumps.be — First of all, the definition: “Define an interface for creating an object, but let the subclasses decide which class to instantiate. The Factory method lets a class defer instantiation to subclasses.“ Illustrated by adding a building to our game, which creates various GameUnits for each faction. read more...
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category: Patterns | Views: 8
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tags:
Factory, Patterns | tag it
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submitted by
BlackWasp
7 days, 19 hours ago
blackwasp.co.uk — The factory method pattern is a design pattern that allows for the creation of objects without specifying the type of object that is to be created in code. A factory class contains a method that allows determination of the created type at run-time. read more...
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category: Patterns | Views: 13
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tags:
Factory, Patterns | tag it
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submitted by
rnwood
13 days, 9 hours ago
beust.com — Otaku writes about potential problems and pitfalls of duck typing. His article refers to Java but is just as relevant to .NET languages. read more...
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category: Patterns | Views: 6
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tags:
Patterns | tag it
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