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Simple framerate counter for MonoGame games

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Simple framerate counter for MonoGame games  (Unpublished)

Fluid and smooth user experience is a key element of any good Windows Store app. If you are writing a game, you most likely will want to measure and display framerate related data (current framerate, min. framerate, etc.) . In this example I am going to show how to add a simple FPS counter to a MonoGame powered game.


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