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    <title>DotNetKicks.com - Stories tagged with Byte</title>
    <description>the latest stories tagged with 'Byte' from DotNetKicks.com</description>
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      <title>Load a font from disk, stream or byte array</title>
      <description>Describes how to load a font from a true type font file on disk, a stream or a byte array in C#. &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.dotnetkicks.com/kick/?url=http%3a%2f%2fblog.andreloker.de%2fpost%2f2008%2f07%2fLoad-a-font-from-disk-stream-or-byte-array.aspx"&gt;&lt;img src="http://www.dotnetkicks.com/Services/Images/KickItImageGenerator.ashx?url=http%3a%2f%2fblog.andreloker.de%2fpost%2f2008%2f07%2fLoad-a-font-from-disk-stream-or-byte-array.aspx" border="0" alt="kick it on DotNetKicks.com" /&gt;&lt;/a&gt;
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      <link>http://www.dotnetkicks.com/tipsandtricks/Load_a_font_from_disk_stream_or_byte_array</link>
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      <pubDate>Thu, 03 Jul 2008 17:32:28 GMT</pubDate>
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      <title>Marshal opaque structs as IntPtr instead of Byte[]</title>
      <description>If you have an opaque native structure that you want to pass through managed code, consider using IntPtr, not Byte[], in your marshalling signatures.  Opaque means that you don't care about the contents of the buffer. For example, if in C#, you pinvoke to get an opaque native structure that you then hand to some other native API, the pinvoke definitions should use IntPtr instead of Byte[].   &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.dotnetkicks.com/kick/?url=http%3a%2f%2fblogs.msdn.com%2fjmstall%2farchive%2f2006%2f11%2f29%2fmashal-opaque-structs-with-intptr.aspx"&gt;&lt;img src="http://www.dotnetkicks.com/Services/Images/KickItImageGenerator.ashx?url=http%3a%2f%2fblogs.msdn.com%2fjmstall%2farchive%2f2006%2f11%2f29%2fmashal-opaque-structs-with-intptr.aspx" border="0" alt="kick it on DotNetKicks.com" /&gt;&lt;/a&gt;
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      <link>http://www.dotnetkicks.com/clr/Marshal_opaque_structs_as_IntPtr_instead_of_Byte</link>
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      <pubDate>Wed, 29 Nov 2006 13:12:37 GMT</pubDate>
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