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By tag: math

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Simple Markov Chain Implementation for .NET  (Unpublished)

A simple and effective implementation of a Markov Chain (including a Markov Generator) in C# 3.0.


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Banker's Rounding vs. Common Rounding in .NET  (Unpublished)

Depending on your math background, .NET's rounding functionality MAY NOT work the way you expect!!! Check out the included code to implement an alternative (known as Common Rounding) in addition to .NET's built-in Math.Round() function.


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0.999… != 3/3 != 1?  (Unpublished)

Interesting story about why 0.999... equals 1. Not really .net related though...


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Arithmetic Rounding in .Net  (Unpublished)

Interesting facts about decimal rounding in .NET


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Divide by Zero  (Unpublished)

float/double values do not cause a divideByZero exception, they set the result to '+Infinity'. Why is this?


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Sharp3D.Math is moving to CodePlex  (Unpublished)

Sharp3D.Math project is moving to CodePlex and looking for members interested in building the next version of the library.


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