By tag: Physics
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3D Physics Engine for XNA in Progress
Nick Gravelyn has been waiting for a while for a 3D physics system for his XNA Projects, but it looks like the wait has just been too long.
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New Farseer Release in October
JeffWeber has completed the new (rewritten) version of Farseer 2D Physics Engine for XNA and has scheduled a release for the first week of October.
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Jello Car Update
walaber has released an updated video of the awesome 2D soft body physics based game: Jello Car
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The Physics in Games - Real-Time Simulation Explained
Check out this great talk at http://channel9.msdn.com/Showpost.aspx?postid=314874.
Ever find yourself wondering about the math behind your favorite simulation game? Did you know that the motion physics of a car are much more complicated than the those of an airplane?
Brian Beckman, phy...
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Silverlight 2D Physics
A simple 2D physics demo for Silverlight 1.1 Alpha. This uses a managed version of the Bullet Physics library. Should run great on Windows or Mac, in IE, Firefox or Safari! (it'll give a download link for the Silverlight 1.1 Alpha plug-in if you don't already have it).
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XBAP *3D* Physics
A simple 3D physics engine wrapped in an XBAP! (using a managed C# physics engine).
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XBAP 2D Physics source available
The source code for my XBAP 2D physics demo is now available. Enjoy!