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    <title>DotNetKicks.com - Stories tagged with Unity</title>
    <description>the latest stories tagged with 'Unity' from DotNetKicks.com</description>
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    <ttl>30</ttl>
    <item>
      <title>Unity InterfaceInterceptor doesn't support interface inheritance</title>
      <description>The InterfaceInterceptor from Unity (Enterprise Library) is broken because it doesn't support interface inheritance. This post contains the solution. &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.dotnetkicks.com/kick/?url=http%3a%2f%2fwww.timcools.net%2fpost%2f2009%2f05%2f15%2fUnity-InterfaceInterceptor-doesnt-support-interface-inheritance.aspx"&gt;&lt;img src="http://www.dotnetkicks.com/Services/Images/KickItImageGenerator.ashx?url=http%3a%2f%2fwww.timcools.net%2fpost%2f2009%2f05%2f15%2fUnity-InterfaceInterceptor-doesnt-support-interface-inheritance.aspx" border="0" alt="kick it on DotNetKicks.com" /&gt;&lt;/a&gt;
</description>
      <link>http://www.dotnetkicks.com/patterns/Unity_InterfaceInterceptor_doesn_t_support_interface_inheritance</link>
      <guid isPermaLink="true">http://www.dotnetkicks.com/patterns/Unity_InterfaceInterceptor_doesn_t_support_interface_inheritance</guid>
      <pubDate>Fri, 15 May 2009 06:37:19 GMT</pubDate>
    </item>
    <item>
      <title>Making Unity work more like the others</title>
      <description>I love MS Unity as an IoC container, it has some great features. Though I found it to function incorrectly at two points (it's not that the path chosen by the Unity team is incorrect, I just want/excpect it to act differently).

The first thing that bothered me was the fact that Unity throws an exception when Resolve&amp;lt;T&amp;gt; is not able to resolve the given type: I'd prefer it to return null instead, hence most containers do that. The second, even more irritating point, was that ResolveAll&amp;lt;T&amp;gt; only returned the named instances/types instead of all registered types &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.dotnetkicks.com/kick/?url=http%3a%2f%2fwww.chrisvandesteeg.nl%2f2009%2f04%2f16%2fmaking-unity-work-more-like-the-others%2f"&gt;&lt;img src="http://www.dotnetkicks.com/Services/Images/KickItImageGenerator.ashx?url=http%3a%2f%2fwww.chrisvandesteeg.nl%2f2009%2f04%2f16%2fmaking-unity-work-more-like-the-others%2f" border="0" alt="kick it on DotNetKicks.com" /&gt;&lt;/a&gt;
</description>
      <link>http://www.dotnetkicks.com/csharp/Making_Unity_work_more_like_the_others</link>
      <guid isPermaLink="true">http://www.dotnetkicks.com/csharp/Making_Unity_work_more_like_the_others</guid>
      <pubDate>Sat, 18 Apr 2009 00:16:14 GMT</pubDate>
    </item>
    <item>
      <title>Integrating Unity with WCF</title>
      <description>Shows how you can use Unity to resolve dependencies within a WCF Service. &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.dotnetkicks.com/kick/?url=http%3a%2f%2finitializecomponent.blogspot.com%2f2008%2f06%2fintegrating-unity-with-wcf.html"&gt;&lt;img src="http://www.dotnetkicks.com/Services/Images/KickItImageGenerator.ashx?url=http%3a%2f%2finitializecomponent.blogspot.com%2f2008%2f06%2fintegrating-unity-with-wcf.html" border="0" alt="kick it on DotNetKicks.com" /&gt;&lt;/a&gt;
</description>
      <link>http://www.dotnetkicks.com/wcf/Integrating_Unity_with_WCF</link>
      <guid isPermaLink="true">http://www.dotnetkicks.com/wcf/Integrating_Unity_with_WCF</guid>
      <pubDate>Fri, 27 Mar 2009 00:19:55 GMT</pubDate>
    </item>
    <item>
      <title>Dependency Injection in ASP.NET MVC NerdDinner.com Application</title>
      <description>Demonstrating how to apply Dependency Injection in the ASP.NET MVC NerdDinner.com application using Microsoft Unity Application Block. &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.dotnetkicks.com/kick/?url=http%3a%2f%2fweblogs.asp.net%2fshijuvarghese%2farchive%2f2009%2f03%2f12%2fapplying-dependency-injection-in-asp-net-mvc-nerddinner-com-application.aspx"&gt;&lt;img src="http://www.dotnetkicks.com/Services/Images/KickItImageGenerator.ashx?url=http%3a%2f%2fweblogs.asp.net%2fshijuvarghese%2farchive%2f2009%2f03%2f12%2fapplying-dependency-injection-in-asp-net-mvc-nerddinner-com-application.aspx" border="0" alt="kick it on DotNetKicks.com" /&gt;&lt;/a&gt;
</description>
      <link>http://www.dotnetkicks.com/mvc/Dependency_Injection_in_ASP_NET_MVC_NerdDinner_com_Application</link>
      <guid isPermaLink="true">http://www.dotnetkicks.com/mvc/Dependency_Injection_in_ASP_NET_MVC_NerdDinner_com_Application</guid>
      <pubDate>Fri, 13 Mar 2009 15:52:39 GMT</pubDate>
    </item>
    <item>
      <title>Use Event Aggregator to make your application more extensible</title>
      <description>

Recently, in KiGG/DotNetShoutout we have integrated Twitter, nothing complex, very basic thing like when a story is submitted or appears in the front page it will broadcast in Twitter and like our feed it will post the short url of the original story (Cant resist to do some shameless marketing for DotNetShoutout).

Since it is a new requirement, initially I have modified the StoryService constructor to include the twitter client as a new argument and use it after the story is added in the database, the code is something like the following:...
 &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.dotnetkicks.com/kick/?url=http%3a%2f%2fweblogs.asp.net%2frashid%2farchive%2f2009%2f03%2f05%2fuse-event-aggregator-to-make-your-application-more-extensible.aspx"&gt;&lt;img src="http://www.dotnetkicks.com/Services/Images/KickItImageGenerator.ashx?url=http%3a%2f%2fweblogs.asp.net%2frashid%2farchive%2f2009%2f03%2f05%2fuse-event-aggregator-to-make-your-application-more-extensible.aspx" border="0" alt="kick it on DotNetKicks.com" /&gt;&lt;/a&gt;
</description>
      <link>http://www.dotnetkicks.com/architecture/Use_Event_Aggregator_to_make_your_application_more_extensible</link>
      <guid isPermaLink="true">http://www.dotnetkicks.com/architecture/Use_Event_Aggregator_to_make_your_application_more_extensible</guid>
      <pubDate>Fri, 06 Mar 2009 19:01:03 GMT</pubDate>
    </item>
    <item>
      <title>Use Event Aggregator to make your application more extensible</title>
      <description>

Recently, in KiGG/DotNetShoutout we have integrated Twitter, nothing complex, very basic thing like when a story is submitted or appears in the front page it will broadcast in Twitter and like our feed it will post the short url of the original story (Cant resist to do some shameless marketing for DotNetShoutout).

Since it is a new requirement, initially I have modified the StoryService constructor to include the twitter client as a new argument and use it after the story is added in the database, the code is something like the following:...
 &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.dotnetkicks.com/kick/?url=http%3a%2f%2fweblogs.asp.net%2frashid%2farchive%2f2009%2f03%2f05%2fuse-event-aggregator-to-make-your-application-more-extensible.aspx"&gt;&lt;img src="http://www.dotnetkicks.com/Services/Images/KickItImageGenerator.ashx?url=http%3a%2f%2fweblogs.asp.net%2frashid%2farchive%2f2009%2f03%2f05%2fuse-event-aggregator-to-make-your-application-more-extensible.aspx" border="0" alt="kick it on DotNetKicks.com" /&gt;&lt;/a&gt;
</description>
      <link>http://www.dotnetkicks.com/architecture/Use_Event_Aggregator_to_make_your_application_more_extensible</link>
      <guid isPermaLink="true">http://www.dotnetkicks.com/architecture/Use_Event_Aggregator_to_make_your_application_more_extensible</guid>
      <pubDate>Fri, 06 Mar 2009 19:01:03 GMT</pubDate>
    </item>
    <item>
      <title>Implementing UnitOfWork Pattern In Linq To SQL Application</title>
      <description>Implementing UnitOfWork Pattern In Linq To SQL Application 

In my previous post, I have shown how to create Linq to Sql Repository which will have the maximum code coverage, In this post, I will show a simple UnitOfWork class which will flash the changes back to your database. I will be again use my ongoing UnityCommonServiceLocatorMVC project. Lets assume that in your ASP.NET MVC application you have a method in your controller which will add a category and its associate product in the Northwind database. &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.dotnetkicks.com/kick/?url=http%3a%2f%2fweblogs.asp.net%2frashid%2farchive%2f2009%2f02%2f26%2fimplementing-unitofwork-pattern-in-linq-to-sql-application.aspx"&gt;&lt;img src="http://www.dotnetkicks.com/Services/Images/KickItImageGenerator.ashx?url=http%3a%2f%2fweblogs.asp.net%2frashid%2farchive%2f2009%2f02%2f26%2fimplementing-unitofwork-pattern-in-linq-to-sql-application.aspx" border="0" alt="kick it on DotNetKicks.com" /&gt;&lt;/a&gt;
</description>
      <link>http://www.dotnetkicks.com/architecture/Implementing_UnitOfWork_Pattern_In_Linq_To_SQL_Application</link>
      <guid isPermaLink="true">http://www.dotnetkicks.com/architecture/Implementing_UnitOfWork_Pattern_In_Linq_To_SQL_Application</guid>
      <pubDate>Fri, 27 Feb 2009 13:46:02 GMT</pubDate>
    </item>
    <item>
      <title>Implementing UnitOfWork Pattern In Linq To SQL Application</title>
      <description>Implementing UnitOfWork Pattern In Linq To SQL Application 

In my previous post, I have shown how to create Linq to Sql Repository which will have the maximum code coverage, In this post, I will show a simple UnitOfWork class which will flash the changes back to your database. I will be again use my ongoing UnityCommonServiceLocatorMVC project. Lets assume that in your ASP.NET MVC application you have a method in your controller which will add a category and its associate product in the Northwind database. &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.dotnetkicks.com/kick/?url=http%3a%2f%2fweblogs.asp.net%2frashid%2farchive%2f2009%2f02%2f26%2fimplementing-unitofwork-pattern-in-linq-to-sql-application.aspx"&gt;&lt;img src="http://www.dotnetkicks.com/Services/Images/KickItImageGenerator.ashx?url=http%3a%2f%2fweblogs.asp.net%2frashid%2farchive%2f2009%2f02%2f26%2fimplementing-unitofwork-pattern-in-linq-to-sql-application.aspx" border="0" alt="kick it on DotNetKicks.com" /&gt;&lt;/a&gt;
</description>
      <link>http://www.dotnetkicks.com/architecture/Implementing_UnitOfWork_Pattern_In_Linq_To_SQL_Application</link>
      <guid isPermaLink="true">http://www.dotnetkicks.com/architecture/Implementing_UnitOfWork_Pattern_In_Linq_To_SQL_Application</guid>
      <pubDate>Fri, 27 Feb 2009 13:46:02 GMT</pubDate>
    </item>
    <item>
      <title>Implementing UnitOfWork Pattern In Linq To SQL Application</title>
      <description>Implementing UnitOfWork Pattern In Linq To SQL Application 

In my previous post, I have shown how to create Linq to Sql Repository which will have the maximum code coverage, In this post, I will show a simple UnitOfWork class which will flash the changes back to your database. I will be again use my ongoing UnityCommonServiceLocatorMVC project. Lets assume that in your ASP.NET MVC application you have a method in your controller which will add a category and its associate product in the Northwind database. &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.dotnetkicks.com/kick/?url=http%3a%2f%2fweblogs.asp.net%2frashid%2farchive%2f2009%2f02%2f26%2fimplementing-unitofwork-pattern-in-linq-to-sql-application.aspx"&gt;&lt;img src="http://www.dotnetkicks.com/Services/Images/KickItImageGenerator.ashx?url=http%3a%2f%2fweblogs.asp.net%2frashid%2farchive%2f2009%2f02%2f26%2fimplementing-unitofwork-pattern-in-linq-to-sql-application.aspx" border="0" alt="kick it on DotNetKicks.com" /&gt;&lt;/a&gt;
</description>
      <link>http://www.dotnetkicks.com/architecture/Implementing_UnitOfWork_Pattern_In_Linq_To_SQL_Application</link>
      <guid isPermaLink="true">http://www.dotnetkicks.com/architecture/Implementing_UnitOfWork_Pattern_In_Linq_To_SQL_Application</guid>
      <pubDate>Fri, 27 Feb 2009 13:46:02 GMT</pubDate>
    </item>
    <item>
      <title>ASP.NET MVC, Unity and Common Service Locator</title>
      <description>In this post, I will show you how can you extend Microsoft Patterns &amp;amp; Practices Unity Application Block and use it in ASP.NET MVC in conjunction with Patterns &amp;amp; Practices Common Service Locator. Extending Unity Unity is a dependency injection container from MS Patterns &amp;amp; Practices team. But unlike the other containers it does not have any PerWebRequest... &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.dotnetkicks.com/kick/?url=http%3a%2f%2fweblogs.asp.net%2frashid%2farchive%2f2009%2f02%2f15%2fasp-net-mvc-unity-and-common-service-locator.aspx"&gt;&lt;img src="http://www.dotnetkicks.com/Services/Images/KickItImageGenerator.ashx?url=http%3a%2f%2fweblogs.asp.net%2frashid%2farchive%2f2009%2f02%2f15%2fasp-net-mvc-unity-and-common-service-locator.aspx" border="0" alt="kick it on DotNetKicks.com" /&gt;&lt;/a&gt;
</description>
      <link>http://www.dotnetkicks.com/aspnet/ASP_NET_MVC_Unity_and_Common_Service_Locator</link>
      <guid isPermaLink="true">http://www.dotnetkicks.com/aspnet/ASP_NET_MVC_Unity_and_Common_Service_Locator</guid>
      <pubDate>Sun, 15 Feb 2009 21:30:40 GMT</pubDate>
    </item>
    <item>
      <title>IoC libraries compared</title>
      <description>A comparison of how to initialize various IoC libraries.  Including AutoFac, Ninject, Spring.Net, StructureMap, Unity, and Windsor. &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.dotnetkicks.com/kick/?url=http%3a%2f%2felegantcode.com%2f2009%2f01%2f07%2fioc-libraries-compared%2f"&gt;&lt;img src="http://www.dotnetkicks.com/Services/Images/KickItImageGenerator.ashx?url=http%3a%2f%2felegantcode.com%2f2009%2f01%2f07%2fioc-libraries-compared%2f" border="0" alt="kick it on DotNetKicks.com" /&gt;&lt;/a&gt;
</description>
      <link>http://www.dotnetkicks.com/csharp/IoC_libraries_compared</link>
      <guid isPermaLink="true">http://www.dotnetkicks.com/csharp/IoC_libraries_compared</guid>
      <pubDate>Fri, 09 Jan 2009 01:01:06 GMT</pubDate>
    </item>
    <item>
      <title>Comparing .NET DI (IoC) Frameworks, Part 2</title>
      <description>A second part of popular IoC frameworks comparison. &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.dotnetkicks.com/kick/?url=http%3a%2f%2fblog.ashmind.com%2findex.php%2f2008%2f09%2f08%2fcomparing-net-di-ioc-frameworks-part-2%2f"&gt;&lt;img src="http://www.dotnetkicks.com/Services/Images/KickItImageGenerator.ashx?url=http%3a%2f%2fblog.ashmind.com%2findex.php%2f2008%2f09%2f08%2fcomparing-net-di-ioc-frameworks-part-2%2f" border="0" alt="kick it on DotNetKicks.com" /&gt;&lt;/a&gt;
</description>
      <link>http://www.dotnetkicks.com/architecture/Comparing_NET_DI_IoC_Frameworks_Part_2</link>
      <guid isPermaLink="true">http://www.dotnetkicks.com/architecture/Comparing_NET_DI_IoC_Frameworks_Part_2</guid>
      <pubDate>Tue, 09 Sep 2008 16:46:03 GMT</pubDate>
    </item>
    <item>
      <title>Unity - Dependency Injection and Inversion of Control Container</title>
      <description>Dependency injection is a programming technique to reduce component coupling. Dependency injection is also commonly known as "inversion of control" or IoC or sometimes as The Hollywood Principle - &amp;quot;Don't call us, we'll call you". The goal of dependency injection is to separate the concerns of how a dependency is obtained from the core concerns of a boundary. This improves reusability by enabling components to be supplied with dependencies which may vary depending on context. 
 &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.dotnetkicks.com/kick/?url=http%3a%2f%2fdotnethitman.spaces.live.com%2fblog%2fcns!E149A8B1E1C25B14!267.entry"&gt;&lt;img src="http://www.dotnetkicks.com/Services/Images/KickItImageGenerator.ashx?url=http%3a%2f%2fdotnethitman.spaces.live.com%2fblog%2fcns!E149A8B1E1C25B14!267.entry" border="0" alt="kick it on DotNetKicks.com" /&gt;&lt;/a&gt;
</description>
      <link>http://www.dotnetkicks.com/patterns/Unity_Dependency_Injection_and_Inversion_of_Control_Container</link>
      <guid isPermaLink="true">http://www.dotnetkicks.com/patterns/Unity_Dependency_Injection_and_Inversion_of_Control_Container</guid>
      <pubDate>Tue, 09 Sep 2008 22:01:14 GMT</pubDate>
    </item>
    <item>
      <title>Using Unity Injection API</title>
      <description>The post shows some aspects of how to use the Unity application block injection API. &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.dotnetkicks.com/kick/?url=http%3a%2f%2fblogs.microsoft.co.il%2fblogs%2fgilf%2farchive%2f2008%2f08%2f01%2fusing-unity-injection-api.aspx"&gt;&lt;img src="http://www.dotnetkicks.com/Services/Images/KickItImageGenerator.ashx?url=http%3a%2f%2fblogs.microsoft.co.il%2fblogs%2fgilf%2farchive%2f2008%2f08%2f01%2fusing-unity-injection-api.aspx" border="0" alt="kick it on DotNetKicks.com" /&gt;&lt;/a&gt;
</description>
      <link>http://www.dotnetkicks.com/patterns/Using_Unity_Injection_API</link>
      <guid isPermaLink="true">http://www.dotnetkicks.com/patterns/Using_Unity_Injection_API</guid>
      <pubDate>Fri, 01 Aug 2008 21:57:36 GMT</pubDate>
    </item>
    <item>
      <title>Working with Generic Types in Unity Configuration Section</title>
      <description>The post explain how to register generic types in the Unity configuration section and shows how to use the registered types in code. &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.dotnetkicks.com/kick/?url=http%3a%2f%2fblogs.microsoft.co.il%2fblogs%2fgilf%2farchive%2f2008%2f07%2f25%2fworking-with-generic-types-in-unity-configuration-section.aspx"&gt;&lt;img src="http://www.dotnetkicks.com/Services/Images/KickItImageGenerator.ashx?url=http%3a%2f%2fblogs.microsoft.co.il%2fblogs%2fgilf%2farchive%2f2008%2f07%2f25%2fworking-with-generic-types-in-unity-configuration-section.aspx" border="0" alt="kick it on DotNetKicks.com" /&gt;&lt;/a&gt;
</description>
      <link>http://www.dotnetkicks.com/patterns/Working_with_Generic_Types_in_Unity_Configuration_Section</link>
      <guid isPermaLink="true">http://www.dotnetkicks.com/patterns/Working_with_Generic_Types_in_Unity_Configuration_Section</guid>
      <pubDate>Fri, 25 Jul 2008 21:55:54 GMT</pubDate>
    </item>
    <item>
      <title>Dependency Injection: Factory vs Container - Unity</title>
      <description>As application size and complexity increase it becomes more and more difficult to reuse existing components and integrating these components to form an interconnected architecture because of the dependencies of the components. One way to reduce dependencies is by using Dependency Injection, which allows you to inject objects into a class, rather than relying on the class to create the object itself. 

 &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.dotnetkicks.com/kick/?url=http%3a%2f%2fdotnethitman.spaces.live.com%2fblog%2fcns!E149A8B1E1C25B14!194.entry"&gt;&lt;img src="http://www.dotnetkicks.com/Services/Images/KickItImageGenerator.ashx?url=http%3a%2f%2fdotnethitman.spaces.live.com%2fblog%2fcns!E149A8B1E1C25B14!194.entry" border="0" alt="kick it on DotNetKicks.com" /&gt;&lt;/a&gt;
</description>
      <link>http://www.dotnetkicks.com/patterns/Dependency_Injection_Factory_vs_Container_Unity</link>
      <guid isPermaLink="true">http://www.dotnetkicks.com/patterns/Dependency_Injection_Factory_vs_Container_Unity</guid>
      <pubDate>Mon, 30 Jun 2008 08:19:25 GMT</pubDate>
    </item>
    <item>
      <title>Dependency Injection: Factory vs Container - Unity</title>
      <description>As application size and complexity increase it becomes more and more difficult to reuse existing components and integrating these components to form an interconnected architecture because of the dependencies of the components. One way to reduce dependencies is by using Dependency Injection, which allows you to inject objects into a class, rather than relying on the class to create the object itself. 

 &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.dotnetkicks.com/kick/?url=http%3a%2f%2fdotnethitman.spaces.live.com%2fblog%2fcns!E149A8B1E1C25B14!194.entry"&gt;&lt;img src="http://www.dotnetkicks.com/Services/Images/KickItImageGenerator.ashx?url=http%3a%2f%2fdotnethitman.spaces.live.com%2fblog%2fcns!E149A8B1E1C25B14!194.entry" border="0" alt="kick it on DotNetKicks.com" /&gt;&lt;/a&gt;
</description>
      <link>http://www.dotnetkicks.com/patterns/Dependency_Injection_Factory_vs_Container_Unity</link>
      <guid isPermaLink="true">http://www.dotnetkicks.com/patterns/Dependency_Injection_Factory_vs_Container_Unity</guid>
      <pubDate>Mon, 30 Jun 2008 08:19:25 GMT</pubDate>
    </item>
    <item>
      <title>Unity Application Block Basics</title>
      <description>The post helps to get started with the Unity application block. &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.dotnetkicks.com/kick/?url=http%3a%2f%2fblogs.microsoft.co.il%2fblogs%2fgilf%2farchive%2f2008%2f06%2f28%2funity-application-block-basics.aspx"&gt;&lt;img src="http://www.dotnetkicks.com/Services/Images/KickItImageGenerator.ashx?url=http%3a%2f%2fblogs.microsoft.co.il%2fblogs%2fgilf%2farchive%2f2008%2f06%2f28%2funity-application-block-basics.aspx" border="0" alt="kick it on DotNetKicks.com" /&gt;&lt;/a&gt;
</description>
      <link>http://www.dotnetkicks.com/other/Unity_Application_Block_Basics</link>
      <guid isPermaLink="true">http://www.dotnetkicks.com/other/Unity_Application_Block_Basics</guid>
      <pubDate>Sat, 28 Jun 2008 23:25:51 GMT</pubDate>
    </item>
    <item>
      <title>Unity Application Block Introduction</title>
      <description>Unity application block introduction.
What is Unity? 
When to use it? and why to use it at all? &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.dotnetkicks.com/kick/?url=http%3a%2f%2fblogs.microsoft.co.il%2fblogs%2fgilf%2farchive%2f2008%2f06%2f07%2funity-application-block.aspx"&gt;&lt;img src="http://www.dotnetkicks.com/Services/Images/KickItImageGenerator.ashx?url=http%3a%2f%2fblogs.microsoft.co.il%2fblogs%2fgilf%2farchive%2f2008%2f06%2f07%2funity-application-block.aspx" border="0" alt="kick it on DotNetKicks.com" /&gt;&lt;/a&gt;
</description>
      <link>http://www.dotnetkicks.com/other/Unity_Application_Block_Introduction</link>
      <guid isPermaLink="true">http://www.dotnetkicks.com/other/Unity_Application_Block_Introduction</guid>
      <pubDate>Mon, 09 Jun 2008 14:45:36 GMT</pubDate>
    </item>
    <item>
      <title>IoC and the Unity Application Block Once Again</title>
      <description>Interesting post about IoC containers, comparing Castle Windsor Container, StructureMap and Unity. &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.dotnetkicks.com/kick/?url=http%3a%2f%2fweblogs.asp.net%2fpodwysocki%2farchive%2f2008%2f02%2f26%2fioc-and-the-unity-application-block-once-again.aspx"&gt;&lt;img src="http://www.dotnetkicks.com/Services/Images/KickItImageGenerator.ashx?url=http%3a%2f%2fweblogs.asp.net%2fpodwysocki%2farchive%2f2008%2f02%2f26%2fioc-and-the-unity-application-block-once-again.aspx" border="0" alt="kick it on DotNetKicks.com" /&gt;&lt;/a&gt;
</description>
      <link>http://www.dotnetkicks.com/patterns/IoC_and_the_Unity_Application_Block_Once_Again</link>
      <guid isPermaLink="true">http://www.dotnetkicks.com/patterns/IoC_and_the_Unity_Application_Block_Once_Again</guid>
      <pubDate>Fri, 29 Feb 2008 00:16:10 GMT</pubDate>
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