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By tag: Wii

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Open source Mono framework brings C# to iPhone and Wii  (Unpublished)

Mono, an open source implementation of the .NET runtime, is being used to build games for the iPhone and Wii. Ars looks at how static compilation has made it possible for Mono applications to meet Apple's requirements for inclusion in the App Store.


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Minority Report-like interaction with WPF  (Unpublished)

The guys at Cynergy built a very cool prototype of a no-touch interface using WPF and Wii controller. Here is a video and some insight of how they developed it.


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.NET Managed Library for the Nintendo Wiimote  (Unpublished)

Use the Nintendo Wiimote from your .NET applications! Full source code in C# and VB.


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Wii Goes Enterprise  (Unpublished)

Enterprise software makers are picking up on consumer entertainment technologies...


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