|
|
Stories recently tagged with 'XBox'
|
|
submitted by
brechtkets
10 months, 17 days ago
3dgameprogramming.net — This morning at the Game Developers Conference in San Francisco, Microsoft announced the next step in its Xbox Live and XNA initiative: the Zune will become the third pillar supporting XNA software, with over 1,000 games ready for the device by year end. XNA software developed for the Xbox Live Arcade is now going to be opened to the public.
Microsoft showed off an XNA game running on a Zune during a keynote speech presented by vice president John Schappert. A top-scrolling space shooter was shown running on a PC, an Xbox 360, and, lastly, a Zune. In addition, Zune games will be multiplayer: users will be able to play against each other online. Games for the platform will be arriving this year alongside the launch of Xbox Live Community Games.
The new XNA-oriented service, Xbox Live Community Games, allows select user-created software to be distributed through Xbox Live, effectively opening user-created games to the masses. Titles will be selected through a democratized game distribution system pulling on the Creator’s Club user base. Members will be able to screen and vote on games, with those reaching a certain level of approval cleared and released to the public. A handful of these games are now available as trials on the Xbox Live Marketplace.
Creator’s Club members are paying subscribers who have access to the XNA development platform. Much like the gamercard, a “creator card” will show what games specific creators have built. XNA is a suite of development software which Microsoft introduced in 2006. The suite allows developers to create projects that can easily be translated between the support platforms. Previously only the PC and the Xbox 360 were supported, but the Zune represents Microsoft’s first significant step into the mobile gaming market. read more...
add a comment
|
category: XNA | Views: 2
|
|
tags:
Zune, XBox, XNA, C# | tag it
Everyones tags: | Your tags: | |
|
|
|
|
|
submitted by
brechtkets
10 months, 18 days ago
3dgameprogramming.net — Xbox LIVE Community Games
The XNA team is delighted to announce the Xbox LIVE community games, scheduled for launch in the holiday 2008 season, with a beta coming in spring 2008. This offering gives the opportunity to share, peer review, download and play games created by the community, for the community. Read the FAQ for more details, or discuss in the special forum thread.
FAQ Link
Forum Thread Discussion Link read more...
add a comment
|
category: XNA | Views: 0
|
|
tags:
XBox, C#, XNA | tag it
Everyones tags: | Your tags: | |
|
|
|
|
|
submitted by
crpietschmann
1 year, 1 month ago
pietschsoft.com — Yeah, WTF!!! This is really crappy of MS to do! All I want to do is play around with XNA Game Studio and my 360 and they want me to either pay $50 for four months access or $100 for a year access. In order to even play around with putting a homebrew game using XNA on your 360 you need to pay a reacurring subscription fee! There's no way I'm going to pay a fee that HIGH to just play around. read more...
1 comment
|
category: XNA | Views: 0
|
|
tags:
Xbox360, Lame, XNA, XBox | tag it
Everyones tags: | Your tags: | |
|
|
|
|
|
submitted by
brechtkets
1 year, 6 months ago
3dgameprogramming.net — Dave Mitchell
Director | XNA
XNA Game Studio Express and the Demo Scene?
That’s right. We’ve partnered with the Assembly 07 conference organizers who are including Xbox 360s and XNA Game Studio Express for the first time in their demos and game development competition! A number of top Demo teams are hard at work developing their first Xbox 360 demos ever and we look forward to them being shared later this year at the Assembly Summer 07 conference. To find out more on the Demo Scene, Assembly and even the links to a few blogs from the participating Demo teams, head on over to Assembly’s site and check it out.
Source: XNA Team Blog. read more...
add a comment
|
category: C# | Views: 0
|
|
tags:
XNA, XBox | tag it
Everyones tags: | Your tags: | |
|
|
|
|
|
published 1 year, 6 months ago, submitted by
jsedlak
1 year, 6 months ago
focusedgames.com — Tonight I am releasing an updated version of the Thrust libraries that includes a lot more functionality, especially in the core. You can find the entire list of changes below, but overall the main core of Thrust is what been working on, making sure that data is loading correctly and through a unified approach. read more...
add a comment
|
category: C# | Views: 0
|
|
tags:
360, XBox, XNA | tag it
Everyones tags: | Your tags: | |
|
|
|
|
|
submitted by
jsedlak
1 year, 7 months ago
jsedlak.org — Today I am releasing the first "version" of the Thrust libraries. This release is meant to be a preview of the libraries and of what is to come. A lot of the functionality hasn't been bug tested, refactored, commented or even in place, but this release gives a good idea of the new GUI concepts, screen management and stronger core. read more...
add a comment
|
category: C# | Views: 0
|
|
tags:
XBox, 360, C#, XNA | tag it
Everyones tags: | Your tags: | |
|
|
|
|
|
published 2 years ago, submitted by
gavinjoyce
2 years ago
blogs.msdn.com — "To download the released product for Windows, head over to: http://msdn.com/xna/gse/. You can now also purchase a subscription to the XNA Creators Club from the Xbox Live Marketplace on your Xbox 360 console if you have an active silver or gold Xbox Live subscription.
Before you purchase a subscription to the XNA Creators Club please take the time to go over the PC and Xbox 360 console requirements in the readme. Once you've done that here's how to get it:
1. On the Xbox Live blade, go to "Xbox Live Marketplace"
2. Select "Games" and then "All Game Downloads"
3. Scroll down the list to find the "XNA Creators Club"
4. Here you'll be able to go under Memberships to purchase a 4-Mo membership for $49.00 or an Annual (12-mo) membership $99.00. The prices used here reflect the subscription rates for the United States and pricing may differ for your local region or country if outside the USA.
5. You'll also need to download the XNA Game Launcher from the same area. Having done so, you will find a new XNA Game Launcher program on your Games blade under Demos and More." read more...
add a comment
|
category: Other | Views: 0
|
|
tags:
XBox, XNA | tag it
Everyones tags: | Your tags: | |
|
|
|
|
|
published 2 years, 4 months ago, submitted by
phayman
2 years, 4 months ago
geekzilla.co.uk — Quick read about installing the XNA Beta and running the sample project. With some tips and links to more information.. read more...
add a comment
|
category: C# | Views: 0
|
|
tags:
XBox, GeekZilla, Games, XNA | tag it
Everyones tags: | Your tags: | |
|
|
|
|

Sponsored Link: www.carlist.ie
Ads by The Lounge
|