By tag: artificial
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kicks
A* pathfinding search in C# - Part 2
This post describes step by step the methods used to implement the A* search algorithm. To illustrate the path finding problem and how it can be solved using A* I decided to use the Romania map (with the same Cities I used in Breadth and depth first search series of posts). Now I modified it adding ...
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kicks
A* pathfinding search in C# - Part 1
Standing on the shoulders of giants just like Eric Lippert, this is my try to create a running sample of the code he has presented in his magnific series of posts titled Path Finding Using A* in C# 3.0. Eric wrote the base structure of the A* pathfinding algorithm but didn’t provide a complete runni...