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Design Patterns - Command Pattern  (Unpublished)

What’s a lonely geek to do late in the evening? Write about the Command Pattern of course… Let’s start with the definition: “Encapsulate a request as an object, thereby letting you parameterize clients with different requests, queue or log requests, and support undo-able operations.“


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Command Pattern in C# 2.0 = Generics + delegates  (Unpublished)

How to implement Command Design pattern in C# 2.0 in a way that is more suitable with C# 2.0


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