By tag: command
0
kicks
Design Patterns - Command Pattern
What’s a lonely geek to do late in the evening? Write about the Command Pattern of course…
Let’s start with the definition: “Encapsulate a request as an object, thereby letting you parameterize clients with different requests, queue or log requests, and support undo-able operations.“
0
kicks
Command Pattern in C# 2.0 = Generics + delegates
How to implement Command Design pattern in C# 2.0 in a way that is more suitable with C# 2.0