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    <title>DotNetKicks.com : Stories kicked by gjstockham</title>
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      <title>Testability</title>
      <description>This post explores what is testability. It works to define testability so that it can be meassured objectively. An experimental metric is even created. &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.dotnetkicks.com/kick/?url=http%3a%2f%2fjayflowers.com%2fWordPress%2f%3fp%3d64"&gt;&lt;img src="http://www.dotnetkicks.com/Services/Images/KickItImageGenerator.ashx?url=http%3a%2f%2fjayflowers.com%2fWordPress%2f%3fp%3d64" border="0" alt="kick it on DotNetKicks.com" /&gt;&lt;/a&gt;
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      <link>http://www.dotnetkicks.com/unittesting/Testability</link>
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      <pubDate>Wed, 05 Jul 2006 10:41:02 GMT</pubDate>
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      <title>Mock Objects are your Friend</title>
      <description>&amp;quot;One of a Test Driven Developer's best allies is the mock object.  Mocks or stubs have always been one of the best tools to create smaller unit tests by providing a boundary condition of known behavior.  What might not be as obvious is the usage of mock objects as a design tool and a mechanism to maintain that all important productive Flow.&amp;quot; &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.dotnetkicks.com/kick/?url=http%3a%2f%2fcodebetter.com%2fblogs%2fjeremy.miller%2farchive%2f2006%2f07%2f03%2f147075.aspx"&gt;&lt;img src="http://www.dotnetkicks.com/Services/Images/KickItImageGenerator.ashx?url=http%3a%2f%2fcodebetter.com%2fblogs%2fjeremy.miller%2farchive%2f2006%2f07%2f03%2f147075.aspx" border="0" alt="kick it on DotNetKicks.com" /&gt;&lt;/a&gt;
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      <link>http://www.dotnetkicks.com/unittesting/Mock_Objects_are_your_Friend</link>
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      <pubDate>Tue, 04 Jul 2006 15:21:01 GMT</pubDate>
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      <title>Jeremy D. Miller -- The Shade Tree Developer : May the Flow be with Yo</title>
      <description>Jeremy Miller talks about how to get &amp;quot;in the flow&amp;quot; when writing code using Test Driven Development (TDD). &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.dotnetkicks.com/kick/?url=http%3a%2f%2fcodebetter.com%2fblogs%2fjeremy.miller%2farchive%2f2006%2f06%2f02%2f145912.aspx"&gt;&lt;img src="http://www.dotnetkicks.com/Services/Images/KickItImageGenerator.ashx?url=http%3a%2f%2fcodebetter.com%2fblogs%2fjeremy.miller%2farchive%2f2006%2f06%2f02%2f145912.aspx" border="0" alt="kick it on DotNetKicks.com" /&gt;&lt;/a&gt;
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      <link>http://www.dotnetkicks.com/unittesting/Jeremy_D_Miller_The_Shade_Tree_Developer_May_the_Flow_be_with_Yo</link>
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      <pubDate>Fri, 02 Jun 2006 22:49:01 GMT</pubDate>
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      <title>Applied Test Driven Development For Web Applications - Part 1</title>
      <description>In this series of articles you will learn about how to go about practically  applying Test Driven Development to the creation of a moderately complex web application. During the process you will learn all sorts of new and interesting techniques that you can take with you and apply to the development of your own web applications. &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.dotnetkicks.com/kick/?url=http%3a%2f%2fwww.jpboodhoo.com%2fblog%2fAppliedTestDrivenDevelopmentForWebApplicationsPart1.aspx"&gt;&lt;img src="http://www.dotnetkicks.com/Services/Images/KickItImageGenerator.ashx?url=http%3a%2f%2fwww.jpboodhoo.com%2fblog%2fAppliedTestDrivenDevelopmentForWebApplicationsPart1.aspx" border="0" alt="kick it on DotNetKicks.com" /&gt;&lt;/a&gt;
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      <link>http://www.dotnetkicks.com/aspnet/Applied_Test_Driven_Development_For_Web_Applications_Part_1</link>
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      <pubDate>Sat, 03 Jun 2006 00:09:01 GMT</pubDate>
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      <title>Enhancing Images using the Decorator Design Pattern</title>
      <description>Ever looked for a practical, meaningful use for the decorator pattern. This article will show how you apply the Decorator pattern to change the look of images at runtime. &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.dotnetkicks.com/kick/?url=http%3a%2f%2fwww.jpboodhoo.com%2fblog%2fEnhancingImagesWithTheDecoratorPattern.aspx"&gt;&lt;img src="http://www.dotnetkicks.com/Services/Images/KickItImageGenerator.ashx?url=http%3a%2f%2fwww.jpboodhoo.com%2fblog%2fEnhancingImagesWithTheDecoratorPattern.aspx" border="0" alt="kick it on DotNetKicks.com" /&gt;&lt;/a&gt;
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      <link>http://www.dotnetkicks.com/patterns/Enhancing_Images_using_the_Decorator_Design_Pattern</link>
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      <pubDate>Sat, 27 May 2006 03:33:01 GMT</pubDate>
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      <title>Handling Drop Down Lists in Web Pages With Model View Presenter</title>
      <description>Take a look at the way that drop down lists in web pages can be manipulated and controlled from outside of the code behind files, using the model view presenter pattern. Source code included. &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.dotnetkicks.com/kick/?url=http%3a%2f%2fwww.jpboodhoo.com%2fblog%2fDealingWithDropDownListsWithTheMVPPattern.aspx"&gt;&lt;img src="http://www.dotnetkicks.com/Services/Images/KickItImageGenerator.ashx?url=http%3a%2f%2fwww.jpboodhoo.com%2fblog%2fDealingWithDropDownListsWithTheMVPPattern.aspx" border="0" alt="kick it on DotNetKicks.com" /&gt;&lt;/a&gt;
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      <link>http://www.dotnetkicks.com/patterns/Handling_Drop_Down_Lists_in_Web_Pages_With_Model_View_Presenter</link>
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      <pubDate>Thu, 25 May 2006 09:13:01 GMT</pubDate>
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    <item>
      <title>Design Patterns in C#</title>
      <description>The Gang of Four (GoF) patterns are generally considered the foundation for all other patterns. They are categorized in three groups: Creational, Structural, and Behavioral. Here you will find information on these important patterns. &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.dotnetkicks.com/kick/?url=http%3a%2f%2fwww.dofactory.com%2fPatterns%2fPatterns.aspx"&gt;&lt;img src="http://www.dotnetkicks.com/Services/Images/KickItImageGenerator.ashx?url=http%3a%2f%2fwww.dofactory.com%2fPatterns%2fPatterns.aspx" border="0" alt="kick it on DotNetKicks.com" /&gt;&lt;/a&gt;
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      <link>http://www.dotnetkicks.com/patterns/Design_Patterns_in_C</link>
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      <pubDate>Thu, 02 Mar 2006 04:33:00 GMT</pubDate>
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      <title> Best and Worst Practices for Mock Objects</title>
      <description>Mock objects are like any other tool.  Used one way they're a huge time saver.  In other cases they can easily create more work and degrade the quality of the testing code.  In this post,  Jeremy Miller presents some best and worst practices for utilising mock objects.  &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.dotnetkicks.com/kick/?url=http%3a%2f%2fcodebetter.com%2fblogs%2fjeremy.miller%2farchive%2f2006%2f01%2f10%2f136407.aspx"&gt;&lt;img src="http://www.dotnetkicks.com/Services/Images/KickItImageGenerator.ashx?url=http%3a%2f%2fcodebetter.com%2fblogs%2fjeremy.miller%2farchive%2f2006%2f01%2f10%2f136407.aspx" border="0" alt="kick it on DotNetKicks.com" /&gt;&lt;/a&gt;
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      <link>http://www.dotnetkicks.com/unittesting/Best_and_Worst_Practices_for_Mock_Objects</link>
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      <pubDate>Tue, 17 Jan 2006 18:31:00 GMT</pubDate>
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