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      <title>MVC Storefront, Part 8: Testing Controllers, Iteration 1</title>
      <description>In this episode I finally ready up the demo, setting up my CatalogController to work with my test repository, and using the DRY principle with Helpers so I don't repeat view logic. &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.dotnetkicks.com/kick/?url=http%3a%2f%2fblog.wekeroad.com%2fmvc-storefront%2fmvcstore-part-8%2f"&gt;&lt;img src="http://www.dotnetkicks.com/Services/Images/KickItImageGenerator.ashx?url=http%3a%2f%2fblog.wekeroad.com%2fmvc-storefront%2fmvcstore-part-8%2f" border="0" alt="kick it on DotNetKicks.com" /&gt;&lt;/a&gt;
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      <link>http://www.dotnetkicks.com/csharp/MVC_Storefront_Part_8_Testing_Controllers_Iteration_1</link>
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      <pubDate>Mon, 05 May 2008 14:46:02 GMT</pubDate>
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      <title>Writing a Simple Role Playing Game with C# .NET and the State Pattern</title>
      <description>Learn how to use the State design pattern in C# .NET by writing a basic role playing game, with a main character who explores a forest, finds magical items, slays monsters, and gains experience points. &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.dotnetkicks.com/kick/?url=http%3a%2f%2fwww.primaryobjects.com%2fCMS%2fArticle94.aspx"&gt;&lt;img src="http://www.dotnetkicks.com/Services/Images/KickItImageGenerator.ashx?url=http%3a%2f%2fwww.primaryobjects.com%2fCMS%2fArticle94.aspx" border="0" alt="kick it on DotNetKicks.com" /&gt;&lt;/a&gt;
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      <link>http://www.dotnetkicks.com/architecture/Writing_a_Simple_Role_Playing_Game_with_C_NET_and_the_State_Pattern</link>
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      <pubDate>Thu, 01 May 2008 21:31:03 GMT</pubDate>
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