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That is the secret that he will apparently reveal soon. What is amazing is that good/decent Mobile games can make a single developer 10k+ through advertising/hosting deals etc. I know a couple of guys that crank out several decent games in Flash per year and make some nice $ on the side. When I mean "decent" games...these are usually 2D basic platformers. Imagine this being out right next to it with networking support...WOW. This technology has some serious potential to not only be cool but whoever can leverage this can make some some sweet money.
posted by rev4bart 1 month, 6 days ago

Ditto...excellent excellent article.
posted by rev4bart 3 months, 24 days ago

DO NOT INSTALL THESE!!!

These are not the final build and beta 2 was supposed to be out, but its delayed because they are having problems with the tools. The documentation might be fine, but they are changing the build of beta 2/blend/SDK/Tools and if u download these you may have problems. As posted from MS on Silverlight.net:

http://silverlight.net/forums/t/16943.aspx
posted by rev4bart 5 months, 28 days ago

I agree with the article, but to summarize my opinion on OOP/Design Patterns is that they lead to cleaner/more maintainable code and it works if you have a team of people that understand OOP real well. For teams that do not it ends up leading to MORE code (every OOP design pattern with a couple exceptions have more lines of code than their procedural counterparts) -> more bugs (more bugs/lines) -> harder to understand code and code takes longer to develop. OOP is not dead...its a tool and you need to know the tool to use it.
posted by rev4bart 6 months ago

I love Jose's stuff...especially his digg clone in Silverlight. Its freaking awesome. Before he went to CynergySystems he had a lot of cool "mini-apps" that I downloaded and learned from: apple, SilverWord etc.

This is cool, but its not that "innovative"...this has been done before in Flash. There is actually 3rd party companies that do this kind of in place advertising and looking at pictures "more spacially". Its nice that it is done in Silverlight, but I seen a lot of this done before.
posted by rev4bart 6 months, 4 days ago

Omar is really good at bleeding edge stuff..its pretty cool if your into the web 2.0/ajax programming.
posted by rev4bart 6 months, 7 days ago

Nice overview of the problem in Silverlight. I always ask myself...why did they do it this way, this is one of those limitations :)
posted by rev4bart 6 months, 7 days ago

Even SQL Server magazine now has a monthly article about the basics. There are plenty of mid-level developers (5-7 years experience)...that have not heard of cascading deletes, index seek vs. scan, why does dropping a clustered index affect others. To me they are basic, but if your not using them or have not been exposed to them ur rarely going to remember an article 2 years back and say...oh yeah I read about that and know exactly how to use it. Plus it doesn't hurt to reinforce your knowledge of the subject.
posted by rev4bart 6 months, 9 days ago

@dnparsons

ur right I got the two mixed up.
posted by rev4bart 6 months, 9 days ago

Thats a lot more complicated and I would argue less abstracted than LINQ to SQL. The information in the last week about the two teams working on (LINQ to SQL and EntitySpace and LINQ to SQL) is pretty disappointing. They should keep both around...my predicion is that LINQ to SQL is simpler to use and perfect for simple CUD stuff. Entity Spaces is going to be a clunky mess and everyone will continue to go to Nhibernate (already there were 3 articles on dotnetkicks how Entity Spaces is being screwed up).
posted by rev4bart 6 months, 10 days ago

@offwhite,

Ur completely right. Silverlight has been out for a year now. In development for probably another 6 months. So thats about 1.5 years from 1.0 beta -> 2.0 beta (which will be out at MIX '08) AND we still don't have the version that the developers want 2.0. So, assuming 2.0 comes out in September...then you are talking about 2 years of development time.

I think MS has the edge over Adobe here as they have control over the .NET libraries where Adobe has to write "hooks" into these other languages.

I am not big on making a big deal about stuff most of the time, however Silverlight will be huge in my opinion in several key areas. I can see it be HUGE in the arena where Flash games own right now. Silverlight 1.1 BETA with .NET is proven to be 15x faster with complex math/physics that Flash/Flex can ever be. The video encoding is also impressive in scale and customizability. Also a lot of applications that are these "hybrid" desktop/web apps fit a lot better with Silverlight than Flash and probably easier to develop. Silverlight isn't going to have the ridiculous share like flash has (like 95% or something), but I think it will be big enough in a lot of areas to grow in the next 2-3 years. Lots of opportunity here to make $
posted by rev4bart 9 months, 6 days ago

Release the damn thing already...I guess all of have to wait for the link to be posted during MIX '08 (In '07 they released 1.0 beta and 1.1 alpha). Speaking of which...MIX '08 is probably one conference that is really cool, but no point in attending since they do a real good job of posting all the videos online (2 days after the show).
posted by rev4bart 9 months, 7 days ago

Anyone else saw the video posted last week on automatic properties here? This reads to be like the author watched the video and then "wrote what he saw". The video shows different classes, but the same concept and then goes into the reflector side and how the CLR generates code for the auto properties (same from the video).
posted by rev4bart 9 months, 7 days ago

This happened on CodeProject a year or so ago...where a few developers from other countries were copying and pasting articles.

I hope this doesn't break DotNetKicks now that it shows that u can gain 1,000 extra hits for making the top page. That can mean up to 20-30 dollars/day (if u know what ur doing from ads)
posted by rev4bart 9 months, 20 days ago
 

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