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submitted by
ekampf
1 year, 7 months ago
thewpfblog.com — Simple example which uses a DispatcherTimer to call a function at 30 frames per second. The function uses value-based animation to move an orb randomly around the screen. With this implementation, the animation should never run faster than 30 fps but it will run slower if system resources decrease.
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tags:
Timer, Animation, WPF | tag it
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